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Lorenzo Marconi
Lorenzo Marconi
3D Artist → 3D Generalist
Worcester / Perugia, Italy

Skills

Character ModelingEnvironment ModelingProp Modeling3D ModelingDigital SculptingPBR TexturingAnatomyHard Surface ModelingHigh-poly ModelingRetopologyUV MappingRenderingClothing DesignCloth Simulation3D Scanning3D AnimationLook DevelopmentConcept Art

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
FiberShop
FiberShop
Keyshot
Keyshot
Arnold
Arnold
Revit
Revit
AutoCAD
AutoCAD

Productions

    • Video Game
      Blind Run
    • Year
      2026
    • Role
      3D Caracther Artist - 3D Props - 3D Animator
    • Company
      Readylon Studio for Global Game Jam 2026
    • Video Game
      Sweet Dreams
    • Year
      2025
    • Role
      3D Artist - 3D Character Artist - 3D Animator
    • Company
      Snappy Gurus: Summer Game Jam 2025
    • Video Game
      Grezzo2 2
    • Year
      2023
    • Role
      3D Artist - 3D Character Artist
    • Company
      Giochi Penosi

Experience

  • 3D Modeller at Eagleprojects S.p.A.
    Perugia
    September 2023 - September 2025

    Digital twin modelling, design and 3D modeller as BIM Specialist - 3D scanning, photogrammetry, aerial photographic surveys using drones - Responsible for training and coordinating with colleagues and external service providers all over the world